Arun Nedunchezhian

arunn314.github.io

arunn3.14@gmail.com

arunn314

arun-nedunchezhian-8346683b

arunn314

,

Interests

ML, Deep Learning (NLP, Computer Vision), Home Automation , Intelligent Assistants

Skills

Python Frameworks: keras, tensorflow, pandas, numpy, sklearn, nltk, spacy, opencv

Languages: python, C++

Data Frameworks: kafka, Elasticsearch, Mysql, Hive

Education

University of Texas, Austin, TX

M.S., Computer Science

  • Natural Language Processing
  • Machine Learning
  • Linear Algebra
  • Distributed Systems
  • Parallel Algorithms

2010 - 2012

College of Engineering, Guindy, Anna University, India

B.E., Computer Science

2006 - 2010

Work

Research Scientist, Machine Zone Inc., CA, USA

  • Deep Learning Object Detection: Used Faster RCNN Model in Tensorflow for object detection for extracting attributes in Image Assets. Leveraged ScaleAPI to annotate images for training custom object labels (Patent 7).
  • Google TextAds Ranking: ML based scoring model for Google Text ads to decide whether to pause underperforming ads (Patent 6).
  • Facebook Retargeting: Launch/manage Facebook Retargeting Campaigns using FBAds API.
  • TV Ads attribution: TV Ads Attribution model to attribute installs to TV spots and measuring Install lift from TV Marketing Campaigns for Game of War, Mobile Strike games(Patent 4).
  • Image/Video Feature Recommendation: ML based Feature Recommendation for Video Ads to boost performance for Mobile Strike (Patent 5).

2015 - 2018

ML/NLP Engineer, Machine Zone Inc., CA, USA

  • Treding Chat topics: Analyze Trending Topics in game chats using Scalding.
  • Search Engine: Built a search engine for game chat messages from Kafka using ElasticSearch.
  • Correct for Rewards: Built in-game mechanical turk to make users correct errors in machine translations (Patent 1).
  • Emoji Suggestion: Suggest emoji in real time as the user types in some message (Patent 3).
  • Translation Correction: Built NLP system to automatically validate whether two messages in two different languages (10+ languages) mean the same with high accuracy (Patent 2).

2012 - 2015

Software Engineering Intern, Facebook Inc., CA, USA

  • Developed GamerFriends API method through which a game could recommend friends with whom the user could join and play.
  • Worked with Ticker stories for games in Facebook.

2011 - 2011

Awards

Winner, Code For India Hackathon at Google, CA under “Most Technically challenging” category, 2014

15th, place in ACM ICPC, SCUSA Regionals, 2010

16th, place in ACM ICPC, Asia Regionals, 2009

25th, place in ACM ICPC, Asia Regionals, 2008

Patents

  1. Systems and methods for multi-user multi-lingual communications (No. 20160140114)
  2. Systems and methods for determining translation accuracy in multi-user multi-lingual communications (No. 20160232156)
  3. Systems and methods for suggesting emoji (No. 20170185581)
  4. Systems and methods for determining install baseline for television advertising campaigns for mobile applications (Pending)
  5. Systems and methods for recommending features for marketing (Pending)
  6. System and method for managing digital advertisements on mobile devices (Pending)
  7. System and method for creative optimization using object detection (Pending)